// Donkey Angler MIDP (C) Andreas hman 2002-2003
// image name,x,y,delay(msec), #commands,
// images must be in "images" -directory
// the images will be drawn in the order specified here (globals first, then game specific, and player last). the internal order will be kept
// the commands in #then and #else will be executed AFTER (when) the frame has timed out. The commands before the #if will be executed directly
// reserved names: miss, player, GLOBAL, GAME_A, GAME_B
// frames with empty times (or times <0) will NOT advance to the next frame because they never timeout, all frames wrap around by default